Living Arrangements
Rural Peasants & Crafters
By law, no farm may be smaller than five acres
and, by default, if the farm is ten acres or more at the time of its owners’
demise it is split between the children in five-acre portions with any remaining
land going to the eldest child.
Most peasants have a one or two room hut with
a thatched roof to call their own. Farmers tend to build their barns onto the
back of the house (accessible by a doorway in the back wall) while crafters may
or may not build a workroom on the side. Very few village homes boast a barn of
any sort as there are comparatively few livestock kept in town. If chickens are
kept, the coop is normally between three and five yards from the hut. Every
house has a garden patch where vegetables and some cooking herbs are grown,
tended by the older children still living at home.
On a farm, the privy is an open-air latrine,
lined by baked and glazed clay. The contents are mixed with animal waste and
used to fertilize fallow fields. In villages, the privies are enclosed
outhouses, dug out on the opposite side of the house from the village well.
About once a month to once a season the old hole is filled in and a new one dug
some distance from the old, with the frame of the outhouse moved over the new
hole. One outhouse may serve as many as four homes in a village.
A healer (sometimes a hedge witch and often a
Llyraskit), a black smith, and a potter can usually be found in even the meanest
of villages.
City Laborers
The city laborers are the poorest folk in
Corrum. Most are not Guild members (except, perhaps, of the Thieves Guild).
They earn their keep with physical labor or drudgery. Housing for them consists
mainly of tenements where families live in about half the space of their country
cousins. The buildings are often held together with tar paper and “spit”, a
limed-mud coating baked on to the building surface during the heat of the summer
months.
Where ever possible, these families try to
grow extra food in discarded pots. Chamber pots are emptied into the gutter,
along with miscellaneous garbage. Most children born to city laborers have
never seen a healer up close. While most cities have public wells, those that
don’t have rain barrels on every corner.
The city laborers tend to be an illiterate
lot, scrambling too hard to get by to spare the energy to learn ciphering and
letters.
Merchants & City Crafters
The middle class is mostly made up of
merchants and city crafters. Their homes usually have between two and four
rooms, with enough room in the back of the home for a kitchen garden. If the
city is large enough to support a related Craft Hall, the crafters will
generally work from the Hall. City merchants tend to live over their stores.
Minor Nobles & Gentry
Minor nobles are untitled clan members,
Warders, or minor Baronies. Untitled clan members may each only hold up to
fifty acres of land. Warders, the newest (barely two hundred years old) and
lowest rank of titled nobility, may only hold up to three hundred acres. New
Warden-ships are usually established with land grants of one hundred acres.
The Baronies may hold up to five hundred
acres, but are also one of the oldest forms of inherited nobility. Some Baronies
do not have any land left while some have gained the eminence of Moderate
Nobility with their full allotment and the power of their clan. New Baronies
are rarely established, but generally are granted about two hundred acres.
The Minor nobles who do own land generally
prefer to remain on their land, as the cost of maintaining a residence in the
capital can be extravagant. Their home estates generally are single or
two-story manors, with between ten and twenty rooms. Most nobles keep their
wealth in goods, such as fine dinner ware, weapons, and cattle.
Gentry, though not noble by definition, are
clan relatives. While they are legally freemen, they have managed to keep close
enough ties to their noble cousins that unions between gentry and nobles are not
frowned upon. Their ties to the nobility also allow them to get away with a bit
more than most freemen would dare.
Moderate Nobles
A Count may hold up to six hundred acres.
Their fiefs are known as earldoms and the last one established, of Glenismede,
is over four hundred years old, with a grant of four hundred acres.
The more prominent Baronies, such as Clan
Horrim, and all the earldoms are required to maintain a residence in the Noble’s
Quarter of the capital. The least of these homes holds fifteen rooms upon an
one acre plot while the greatest are as many as five acres, with one or two
acres given over the to the floor of mansion.
Most of the moderate nobles prefer to summer
at their estates. The entailed estate may be anything from a modest manor to a
thirty room mansion.
High Nobles
There are a total of twelve dukedoms, with
seven outside of the royal family. However, close blood ties exist, with the
farthest Duchy being a third-cousin to the Queen Consort. No dukedom has less
than seven hundred acres, and no more than eight hundred. The great houses of
the Duchies are right by the Winter and the Summer Palaces. Only two of the
Duchies spend any notable amount of time at their estates, but all of the
entailed estates homes are mansions with at least forty rooms a piece.
The greater Counts ape the Duchies.
Royalty
All royalty, those within a conceivable line
of inheritance to the throne, reside in the palaces. Princes & Princesses may
own less land than a Baron, a “mere” 400 acres. However, if they hold any other
title they may own as much land permitted to that title in addition to their
royal rights. In fact, three of the Royal Duchies are granted to the three
primary heirs, with the grandest going to the First Heir and the least to the
Third Heir.